Compiler won't use specified Memory Map File
I'm trying to relocate my application so it can be used with a boot loader.
I created a unique memory mape file by extending App to the name.
In project properties, I selected the private release section and added my file name to the "Memory Map File" property.
I compiled and looked at the S-Record file and it was still located at 0x0000.
I changed the name of the default memory map file and recompiled for release.
The compiler issues an error stating the memory map file can't be found and it's the default file.
So, I thought that by placing MY memory map file name in the Private Release property, the compiler would use it.
So ... how do you tell the compiler to use a specific memory map file when compiling for "Debug" - I want the default and when compiling for "Release" I want my modified one so the code is relocated.
Thanks.
Joe
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